--- 战斗主类
---
--- @class FighterStats
FighterStats = ClientFight.CreateClass("FighterStats")
local FighterStats = FighterStats

--- @public
--- @return FighterStats
function FighterStats:ctor()
    --[[
    * 攻击输出
    ]]
    self.attack = 0;
    --[[
    * 治疗量
    ]]
    self.heal = 0;
    --[[
    * 受到伤害量
    ]]
    self.beInjured = 0;
    --[[
    * 击杀次数
    ]]
    self.killTimes = 0;

    self.attackerMe = {};

end
function FighterStats:addKillNum( i)
    self.killTimes = self.killTimes + i;
end